Action Points
Live estimate- Regeneration
- —
- Next point
- —
- Server anchor
- —
Connecting to the development server…
Development prototype
This shell is intentionally quiet. Systems, places, institutions, and stories will be added one at a time.
Request-Response ECS · Foundation build
Player access
Return to your player entity.
Open the browser console to inspect sanitized requests, responses, state transitions, and actions.
System development
Authoritative state is calculated by the server. Development controls simulate deferred integrations.
Action Points
Live estimateEntitlement
Mock monetization
These controls stand in for inventory and verified billing events.
Development controls
Server state
Refresh or run a command to inspect its result.
Available work
Choose an Activity, decide how many times to perform it, and collect the result immediately.
Loading Activity…
Handiness · Level 1Administration
Manage administrative and development capabilities. Changes take effect on the affected Player's next request.
System development
Run an immediate Activity and inspect its authoritative AP cost, random output, Wallet mutation, and completed event.
Development task
Loading the authoritative Activity definition…
—
—
Latest outcome
Choose an AP amount to test the Activity.
Server state
Run Community Service to inspect its command result.
System development
Inspect derived levels and the owned Skill Entities created by qualified Activities.
Overall progression
Development control
Owned entities
Server state
Change XP or perform Community Service to inspect the result.